Project 1 – Virtual Dives
This project will focus on creating digital resources like 360 videos and sound recordings from the Oslo fjord.
The students will have to do the recordings using an underwater ROV and create an installation in the new Ocean Lab at Filipstadkaia (in Oslo harbour) that will in an artistic fashion present the recordings.
The installation will be available for the public in the Ocean Lab Makerspace and will be used in educational workshops and events with kids of all ages.
The goal is to bring awareness to the environmental issues in the fjord and to increase ocean literacy among our youngest population groups.
The project will be in collaboration with Ocean Lab researchers at Department of mechanical, Electronic and Chemical Engineering, and Department of art, Design and Drama, OsloMet Makerspace and Oslo Fjordskole.
Supervisor: Head of OsloMet Makerspace, Evin Güler
Project 2 – Arena Oslo & Hybrid space for work and socializing
“Work from anywhere” has become a reality for many. Travelling for seminars and conferences are less popular, at the same time as conferences become smaller and more frequent.
How can a social space – like a cafe – accommodate work, meetings, and digitally connected seminars all in one space?
Spring 2021 an EPS student group ran a project on one such space. Based on these experiences, we challenge students to drill down and give specific advice for multiple venues in a single building.
The project is hosted by the cluster Arena Oslo, linked to the Furuset group (food & hospitality) and supported by Cisco.
Business-, media/marketing or design knowledge is wanted in this project; we aim for a truly multi-disciplinary group. Please mind that in this project it is expected to read some relevant theory and position this project within a larger framework/body of knowledge.
Project 3 – Programmable electromechanical DIY toy
In the previous EPS project, we were experimenting with the development of an app for micro:bit. This is a project we now want to continue.
Preferably we would like an HTML based app that can work on multiple platforms and operating systems. If this proves to be impossible it can be one app for Android and one for iOS. You will get access to the insights from the previous experimentation.
The primary goal of the app is to control the micro: bit and whatever the micro: bit is running (drone, vehicle, instrument, invention).
Other interactions can be: save presets, change the code of the micro: bit, access to instructions and videos, shop accessories from the MakeKit store.
This project includes:
- Interaction and general design of an app
- Real-life testing
Skills or background:
- Coding of Android and iOS apps
- Interaction design
- makecode and micro:bit programming
Supervisor: Dr. Alfredo Carella
Project 4 – Serpens, a modular snake robot
"Serpens" is an inexpensive modular robot whose body consists entirely of modular 3D-printed parts. This project aims at improving both the mechanical design and the control of the existing prototype.
Snake robots can exploit obstacles as rocks, branches, or other terrain irregularities as a means of propulsion to achieve locomotion.
This can be an advantage in challenging real-life operations in confined areas that conventional robots and humans are unable to access (e.g. exploration of earthquake-hit areas, gas pipe inspections, and search-and-rescue activities).
The group will continue the work started by a previous EPS-group. There is therefore some groundwork but not yet a physical prototype.
The following research questions are considered:
- Software/mechanics co-design (i.e. based on AI);
- Optimise design/controller and gate generation;
- Overall implementation of control, navigation and guidance (CNG) architecture.
Supervisor: Dr. Filippo Sanfilippo
Filippo Sanfilippo et.al. (2019) “Serpens: A Highly Compliant Low-Cost ROS-Based Snake Robot with Series Elastic Actuators, Stereoscopic Vision and a Screw-Less Assembly Mechanism” Applied Sciences 9(3)(396)
Project 5 – Smart Cities Simulation (SMACS)
SMACS projects 5 from Spring 2021 will be further developed and offered as projects fall 2021. The specifics are yet to be decided.
Supervisor: Dr. Berthe Dongmo-Engeland
Project 6 – Smart Cities Simulation (SMACS) “Flowa”
SMACS project 6 from Spring 2021 will be further developed and offered as a project fall 2021. The specifics are yet to be decided. However, it will build upon the previous project and look into how this may become a business case.
Supervisor: Dr. M. Naci Akkøk
Project 7 – Smart Textiles – a change of direction
An innovation and concept development project.
Smart textiles are expanding widely as materials used in sportswear, safety wear and health care, as well as in costumes, scenography and even in personal expression.
With the increase of makerspaces and Fab Labs, Smart textiles share common ground with science and technology. Smart textiles enable the combination of creative problem solving with craft, design and technology.
Emerging solutions exists on applications such as:
- Hexoskin (hexoskin.com)
- Solar Powered Jacket (descente.com)
- Fashion design with interactive abilities (cutecircuit.com)
- Coldwear (sintef.no)
- Wearable for Rehabilitation and Physical Therapy (paulinevandongen.nl)
This project will focus on employing innovation, interdisciplinary learning and entrepreneurship methods as part of the learning/ exploration process.
A narrower project definition will depend on students’ competencies and will be decided in agreement with assistant professor
Kari Saasen Strand.
Supervisor: Assistant Professor Kari Saasen Strand
Co-supervisor: Professor Petter Øyan
Project 8 — Robotic Autonomous Surface Vessel (ASV)
The objective of the project is to design, build and test a prototype of an autonomous surface vessel (ASV) built using a Stand-Up Paddle (SUP) as a base platform.
This platform could be an extremely cost-effective way of collecting water quality and environmental data for coastal areas.
- Design propulsion system. Either using one electric thruster and rudder, or two thrusters in vectored configuration. This could be based on blue robotics T200 thrusters (bluerobotics.com).
- Design mechanical attachments of propulsion system and electronics onto SUP.
- Design and develop electronic system, a watertight box with batteries and control unit to provide commands to thrusters. Includes GPS, Compass and communication system using 4G mobile network. This could be for instance based on a raspberry pi.
- Develop simple software to control the robotic SUP from a mobile phone / PC connected to internet
- Perform experiments in Oslo fjord to characterize propulsion system, autopilot system
Desired background: A combination of Mechanical engineering, Electrical engineering and Computer Science students.
Supervisors: Vahid Hassani and Alex Alcocer
Some EPS projects may require agreements and contracts
Normal projects that are not part of a research project and not industry connected, usually do not need any contracts.
As a rule, students will be considered to be the owner of the results of their contributions to research projects and project assignments, unless otherwise agreed. If exceptional results are achieved, necessary agreements can be set up as the project develops.
However, when projects are offered in collaboration with external enterprises and/or are connected to research projects, supervisors are responsible for establishing necessary agreements between OsloMet, students and project partners.