About
My fields are computer graphics and computer-aided design.
Fields of study
Academic disciplines
Subject areas
Image processing Computer graphics Interactive systems
Research groups
Publications and research
Scientific publications
Lieng, Henrik
(2017).
A probabilistic framework for component-based vector graphics.
Computer Graphics Forum.
Vol. 36.
https://doi.org/10.1111/cgf.13285
Lieng, Henrik
; Kosinka, Jiri; Shen, Jingjing; Dodgson, Neil
(2017).
A Colour Interpolation Scheme for Topologically Unrestricted Gradient Meshes.
Computer Graphics Forum.
Vol. 36.
https://doi.org/10.1111/cgf.12862
Sandnes, Frode Eika
; Lianguzov, Yuriy; Rodrigues, Osmar Vicente;
Lieng, Henrik
; Medola, Fausto Orsi;
Pavel, Nenad
(2017).
Supporting Collaborative Ideation Through Freehand Sketching of 3D-Shapes in 2D Using Colour.
Luo, Y (Ed.).
Cooperative Design, Visualization, and Engineering. CDVE 2017. p. 123-134.
Springer.
https://doi.org/10.1007/978-3-319-66805-5_16
Svergja, John Kasper;
Lieng, Henrik
(2017).
A gradient mesh tool for non-rectangular gradient meshes.
Ohad, Fried (Ed.).
SIGGRAPH 2017 Posters proceedings.
Association for Computing Machinery (ACM).
https://doi.org/10.1145/3102163.3102172
Lieng, Henrik
; Tasse, Flora; Kosinka, Jiri; Dodgson, Neil
(2015).
Shading Curves: Vector-Based Drawing With Explicit Gradient Control.
Computer Graphics Forum.
Vol. 34.
https://doi.org/10.1111/cgf.12532