English version
Tore Gulden

Tore Gulden

Fagområder

Emner

Spillteori   Designmetodikk   Bærekraftig design   Industridesign   Spillmekanikk   Systemdesign

Vitenskapelige publikasjoner

Gulden, Tore; Steier, Frederick (2020). HCI International 2020 – Late Breaking Posters 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I. Communications in Computer and Information Science (CCIS).
https://doi.org/10.1007/978-3-030-60700-5

Karibayeva, Nadiya; Gulden, Tore (2020). HOW CAN COMMUNICATION LITERACY REINFORCE HOLISTIC DESIGN PRACTICES?. Buck, Lyndon; von Bohemia, Erik; Grierson, Hilary (Red.). DS 104: Proceedings of the 22nd International Conference on Engineering and Product Design Education (E&PDE 2020). The Design Society.
https://doi.org/https://doi.org/10.35199/EPDE.2020...

Berg, Arild; Gulden, Tore; Yazidi, Anis; Mirtaheri, Peyman (2019). Health promoting experiences in urban green space: A case study of a co-design toolkit based on feedbacks from fNIRS, IoT and game probes. Meyer, Jochen (Red.). PERVASIVEHEALTH - EAI 2019 Other Years PERVASIVEHEALTH - EAI 2018 PERVASIVEHEALTH - EAI 2019 Ethics and Malpractice Statement Back to CORE PERVASIVEHEALTH - EAI 13th EAI International Conference on Pervasive Computing Technologies for Healthcare. European Alliance for Innovation.
https://doi.org/10.4108/eai.20-5-2019.2283732

Gulden, Tore; Wigum, Kristin Støren (2019). Keeping up with complexity. von Bohemia, Erik; Kovacevic, Ahmed; Buck, Lyndon; Brisco, Ross; Evans, Dorothy; Grierson, Hilary (Red.). DS 95: Proceedings of the 21st International Conference on Engineering and Product Design Education (E&PDE 2019), University of Strathclyde, Glasgow. 12th -13th September 2019. The Design Society.
https://doi.org/https://doi.org/10.35199/epde2019....

Gulden, Tore (2018). Engagement by lamination of autopoietic concentric interaction systems in games: A study of football and Pokemon GO. Human Technology. Vol. 14.
https://doi.org/10.17011/ht/urn.201805242753

Sjøvoll, Vibeke; Gulden, Tore (2017). GAME DYNAMICS IN DESIGN - A PROCESS TO ACHIEVE CREATIVE AGENCY (TO GIVE PEOPLE A CHANCE). Berg, Arild; Bohemia, Erik; Buck, Lyndon; Gulden, Tore; Kovacevic, Ahmed; Pavel, Nenad (Red.). proceedings of E&PDE 2017 – International Conference on Engineering and Product Design Education. Building Community: Design Education for a Sustainable Future. s. 274-279. The Design Society.

Berg, Arild; Bohemia, Erik; Buck, Lyndon; Gulden, Tore; Kovacevic, Ahmed; Pavel, Nenad (2017). Proceedings of E&PDE 2017 - International Conference on Engineering and Product Design Education. Building Community: Design Education for a Sustainable Future. ISBN: 978-1-904670-84-1. 1000 s. The Design Society.

Berg, Arild; Bohemia, Erik; Buck, Lyndon; Gulden, Tore; Kovacevic, Ahmed; Pavel, Nenad (2017). proceedings of E&PDE 2017 – International Conference on Engineering and Product Design Education. Building Community: Design Education for a Sustainable Future. ISBN: 978-1-904670-86-5. 1000 s. The Design Society.

Gulden, Tore (2016). Plenteous and limited play, transmedia storytelling-toys in light of individualist and social esthetics. International Journal of Play. Vol. 5.
https://doi.org/10.1080/21594937.2016.1147289

Sjøvoll, Vibeke; Gulden, Tore (2016). Play Probes - as a Productive Space and Source for Information. Bohemia, Erik; Buck, Lyndon; Eriksen, Kaare; Kovacevic, Ahmed; Ovesen, Nis; Tollestrup, Christian (Red.). Design Education: Collaboration and Cross-Disciplinarity. Proceedings of the 18th International Conference on Engineering and Product Design Education, Aalborg University, Denmark, 8th-9th September 2016. s. 342-347. The Design Society.





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