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Emner
Spillteori Designmetodikk Bærekraftig design Industridesign Spillmekanikk Systemdesign
Forskningsgrupper
Publikasjoner og forskningsresultater
Vitenskapelige publikasjoner
Gulden, Tore; Steier, Frederick
(2020).
HCI International 2020 – Late Breaking Posters 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I.
Communications in Computer and Information Science (CCIS).
https://doi.org/10.1007/978-3-030-60700-5
Karibayeva, Nadiya; Gulden, Tore
(2020).
HOW CAN COMMUNICATION LITERACY REINFORCE HOLISTIC DESIGN PRACTICES?.
Buck, Lyndon; von Bohemia, Erik; Grierson, Hilary (Red.).
DS 104: Proceedings of the 22nd International Conference on Engineering and Product Design Education (E&PDE 2020).
The Design Society.
https://doi.org/https://doi.org/10.35199/EPDE.2020...
Berg, Arild; Gulden, Tore; Yazidi, Anis; Mirtaheri, Peyman
(2019).
Health promoting experiences in urban green space: A case study of a co-design toolkit based on feedbacks from fNIRS, IoT and game probes.
Meyer, Jochen (Red.).
PERVASIVEHEALTH - EAI 2019
Other Years
PERVASIVEHEALTH - EAI 2018
PERVASIVEHEALTH - EAI 2019
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PERVASIVEHEALTH - EAI
13th EAI International Conference on Pervasive Computing Technologies for Healthcare.
European Alliance for Innovation.
https://doi.org/10.4108/eai.20-5-2019.2283732
Gulden, Tore; Wigum, Kristin Støren
(2019).
Keeping up with complexity.
von Bohemia, Erik; Kovacevic, Ahmed; Buck, Lyndon; Brisco, Ross; Evans, Dorothy; Grierson, Hilary (Red.).
DS 95: Proceedings of the 21st International Conference on Engineering and Product Design Education (E&PDE 2019), University of Strathclyde, Glasgow. 12th -13th September 2019.
The Design Society.
https://doi.org/https://doi.org/10.35199/epde2019....
Gulden, Tore
(2018).
Engagement by lamination of autopoietic concentric interaction systems in games: A study of football and Pokemon GO.
Human Technology.
Vol. 14.
https://doi.org/10.17011/ht/urn.201805242753
Sjøvoll, Vibeke; Gulden, Tore (2017). GAME DYNAMICS IN DESIGN - A PROCESS TO ACHIEVE CREATIVE AGENCY (TO GIVE PEOPLE A CHANCE). Berg, Arild; Bohemia, Erik; Buck, Lyndon; Gulden, Tore; Kovacevic, Ahmed; Pavel, Nenad (Red.). proceedings of E&PDE 2017 – International Conference on Engineering and Product Design Education. Building Community: Design Education for a Sustainable Future. s. 274-279. The Design Society.
Berg, Arild; Bohemia, Erik; Buck, Lyndon; Gulden, Tore; Kovacevic, Ahmed; Pavel, Nenad (2017). Proceedings of E&PDE 2017 - International Conference on Engineering and Product Design Education. Building Community: Design Education for a Sustainable Future. ISBN: 978-1-904670-84-1. 1000 s. The Design Society.
Berg, Arild; Bohemia, Erik; Buck, Lyndon; Gulden, Tore; Kovacevic, Ahmed; Pavel, Nenad (2017). proceedings of E&PDE 2017 – International Conference on Engineering and Product Design Education. Building Community: Design Education for a Sustainable Future. ISBN: 978-1-904670-86-5. 1000 s. The Design Society.
Gulden, Tore
(2016).
Plenteous and limited play, transmedia storytelling-toys in light of individualist and social esthetics.
International Journal of Play.
Vol. 5.
https://doi.org/10.1080/21594937.2016.1147289
Sjøvoll, Vibeke; Gulden, Tore (2016). Play Probes - as a Productive Space and Source for Information. Bohemia, Erik; Buck, Lyndon; Eriksen, Kaare; Kovacevic, Ahmed; Ovesen, Nis; Tollestrup, Christian (Red.). Design Education: Collaboration and Cross-Disciplinarity. Proceedings of the 18th International Conference on Engineering and Product Design Education, Aalborg University, Denmark, 8th-9th September 2016. s. 342-347. The Design Society.