About
My research area focuses on human-computer interaction, universal design of ICT, accessibility and use of technology in the health domain, precisely assistive technologies and welfare technologies.
Research groups
Publications and research
Scientific publications
Bong, Way Kiat; Jagannath Das, Kuthethur Sneha; Janszen, Felix (2022). Gluco Coach—A Self-Management Application for Type 2 Diabetes Mellitus: User testing to understand comfort levels and sustained patient engagement. Murata, Yoshitoshi; Rajh, Arian (Ed.). eTELEMED 2022, The Fourteenth International Conference on eHealth, Telemedicine, and Social Medicine. International Academy, Research and Industry Association (IARIA).
Phua, Chu Yun; Chua, Kah Heng; Bong, Way Kiat
(2022).
Experiences of Parents and Teachers with Virtual Classrooms during the COVID-19 Restrictions: A Study Focusing on Inclusive Education in Malaysia.
19 p.
Education Sciences.
Vol. 12.
https://doi.org/10.3390/educsci12120884
Chua, Kah Heng; Bong, Way Kiat
(2022).
Providing inclusive education through virtual classrooms: a study of the experiences of secondary science teachers in Malaysia during the pandemic.
18 p.
International Journal of Inclusive Education.
https://doi.org/10.1080/13603116.2022.2042403
Nguyen Du, Kha; Bong, Way Kiat
(2022).
A Universally Designed Dietary Mobile Application for Healthier Lifestyles.
Ziefle, Martina; Mulvenna, Maurice; Maciaszek, Leszek A. (Ed.).
Proceedings of the 8th International Conference on Information and Communication Technologies for Ageing Well and e-Health. p. 177-185.
SciTePress.
https://doi.org/10.5220/0010979700003188
Bong, Way Kiat; Yousaf, Abubakar; Li, Yuan Jing; Chen, Weiqin (2022). Designing and Developing a Web Application of Food Products Focusing on Plant-Based Diets for Better Health. Duffy, Vincent G.; Gao, Qing; Zhou, Jia; Antona, Margherita; Stephanidis, Constantine (Ed.). HCI International 2022 – Late Breaking Papers: HCI for Health, Well-being, Universal Access and Healthy Aging. Springer.
Bong, Way Kiat; Bronshtein, Igal
(2021).
Designing Digital Games with & for Home-dwelling Older Adults” Social Interaction under Sheltering Measures.
Mulvenna, Maurice; Ziefle, Martina; Maciaszek, Leszek A (Ed.).
Proceedings of the 7th International Conference on Information and Communication Technologies for Ageing Well and e-Health. p. 57-68.
SciTePress.
https://doi.org/10.5220/0010467900570068
Bong, Way Kiat; Gaustadnes, Lisa Mari; Bergland, Astrid; Chen, Weiqin; Bye, Asta
(2021).
Community-living older people’s interpretation of the Norwegian version of older people’s quality of life (OPQOL)
questionnaire.
11 p.
Health and Social Care in the Community.
https://doi.org/10.1111/hsc.13273
Chen, Weiqin; Sanderson, Norun Christine; Nishchyk, Anna; Bong, Way Kiat; Kessel, Siri
(2021).
Usability of Learning Management Systems for Instructors – The Case of Canvas.
Zaphiris, Panayiotis; Ioannou, Andri (Ed.).
Learning and Collaboration Technologies: New Challenges and Learning Experiences: 8th International Conference, LCT 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I. p. 210-223.
Springer Nature.
https://doi.org/https://doi.org/10.1007/978-3-030-...
Bong, Way Kiat; Chen, Weiqin
(2021).
Increasing faculty’s competence in digital accessibility for inclusive education: a systematic literature review.
17 p.
International Journal of Inclusive Education.
https://doi.org/10.1080/13603116.2021.1937344
Simon-Liedtke, Joschua Thomas; Bong, Way Kiat; Schulz, Trenton Wade; Fuglerud, Kristin Skeide
(2021).
Remote Evaluation in Universal Design Using Video Conferencing Systems During the COVID-19 Pandemic.
Antona, M.; Stephanidis, C. (Ed.).
Universal Access
in Human-Computer Interaction - Design Methods and User Experience.
Springer.
https://doi.org/10.1007/978-3-030-78092-0_8