Norwegian version
Renate Andersen

Renate Andersen

Research projects

Scientific publications

U. S. R. Mohottige, Nisanka ; Andersen, Renate ; Bjerke, Annette Hessen (2024). Computational thinking in Norwegian teacher education: An analysis of mathematics and science course descriptions. 13 p. Nordic Journal of Digital Literacy. Vol. 19.
https://doi.org/10.18261/NJDL.19.1.3

U. S. Rajapakse Mohottige, Nisanka ; Bjerke, Annette Hessen ; Andersen, Renate (2024). Teacher education as stakeholder: teacher educator perspectives on the integration of computational thinking into mathematics and science courses. Teachers and Teaching: theory and practice.
https://doi.org/10.1080/13540602.2024.2313635

Mørch, Anders ; Andersen, Renate ; Eie, Siv ; Mifsud, Louise (2024). Emergent group understanding: Investigating intersubjectivity in sociotechnical interdependencies. International Journal of Computer-Supported Collaborative Learning.
https://doi.org/10.1007/s11412-024-09432-5

Pagano, Alessandro; Mørch, Anders ; Barletta, Vita Santa; Andersen, Renate (2024). AI for Humans and Humans for AI: Towards Cultures of Participation in the Digital Age with Human-Centered Artificial Intelligence. ID&A Interaction design & architecture(s).
https://doi.org/10.55612/s-5002-059-001psi

Mørch, Anders ; Flø, Ellen Egeland; Litherland, Kristina Torine ; Andersen, Renate (2023). Makerspace activities in a school setting: Top-down and bottom-up approaches for teachers to leverage pupils' making in science education. 15 p. Learning, Culture and Social Interaction. Vol. 39.
https://doi.org/10.1016/j.lcsi.2023.100697

Andersen, Renate ; Frågåt, Thomas ; Bogar, Yurdagül; Juellund, Jesper; Mifsud, Louise (2023). Representations of Computational Thinking in Policy Documents in an Educational Context: The Cases of Denmark, Finland, and Norway. Proceedings (International Conference of the Learning Sciences).
https://2023.isls.org/proceedings/

Pagano, Alessandro; M⊘rch, Anders I.; Barletta, Vita Santa; Andersen, Renate (2023). Introduction to AI for Humans and Humans for AI: Towards Cultures of Participation in the Digital Age with Human-Centered Artificial Intelligence. 11 p. ID&A Interaction design & architecture(s).
https://doi.org/10.55612/S-5002-059-001PSI

Mørch, Anders ; Andersen, Renate (2023). Programming with Minecraft Bedrock Up: Modeling, Coding, and Computational Concepts. Spano, Lucio Davide; Schmidt, Albrecht; Santoro, Carmen; Stumpf, Simone (Ed.). End-User Development. 9th International Symposium, IS-EUD 2023, Cagliari, Italy, June 6–8, 2023, Proceedings. p. 230-240. Springer.
https://doi.org/10.1007/978-3-031-34433-6_15

Eie, Siv ; Andersen, Renate ; Mifsud, Louise ; Mørch, Anders ; Rustad, Mikkel Bertram (2023). Kritisk tenkning og Minecraft i lærerutdanningen: en studie av samfunnsfagundervisning om det industrielle gjennombruddet i Norge. Nordidactica.
http://hdl.handle.net/10852/109179

Andersen, Renate ; Rustad, Mikkel Bertram (2022). Using Minecraft as an educational tool for supporting collaboration as a 21st century skill. Computers & Education Open (CAEO).
https://doi.org/10.1016/j.caeo.2022.100094





These publications are obtained from Cristin. The list may be incomplete