English version
Louise Mifsud

Louise Mifsud

Forskningsprosjekter

Vitenskapelige publikasjoner

Nordby, Siri Krogh; Bjerke, Annette Hessen; Mifsud, Louise (2022). Primary Mathematics Teachers’ Understanding of Computational Thinking. Künstliche Intelligenz .

Arinaitwe, Dinavence; Mifsud, Louise; Habib, Kato; Sannerud, Arne Ronny (2022). Learning through collaboration between vocational teacher training institutions and workplaces: Barriers and contradictions. Nordic Journal of Vocational Education and Training . Vol. 12.

Nordby, Siri Krogh; Bjerke, Annette Hessen; Mifsud, Louise (2022). Computational Thinking in the Primary Mathematics Classroom: a Systematic Review. 23 s. Digital Experiences in Mathematics Education .

Andersen, Renate; Eie, Siv; Mørch, Anders Irving; Mifsud, Louise; Rustad, Mikkel Bertram (2021). Rebuilding the Industrial Revolution: Using Minecraft in Teacher Education in Social Studies. de Vries, Erica; Hod, Yotam; Ahn, June (Red.). Proceedings of the 15th International Conference of the Learning Sciences - ICLS 2021. Long papers. s. 27-35. International Society of the Learning Sciences.
https://oda.oslomet.no/oda-xmlui/handle/11250/2986...

Milton, Josephine; Giæver, Tonje Hilde; Mifsud, Louise; Gassó, Héctor Hernández (2021). Awareness and knowledge of cyberethics: A comparative study of preservice teachers in Malta, Norway, and Spain. Nordic Journal of Comparative and International Education (NJCIE) .

Mørch, Anders Irving; Eielsen, Carl Sebastian; Mifsud, Louise (2021). Using Minecraft to Reconstruct and Roleplay Local History: Intersubjectivity, Temporality, and Tension. Hmelo-Silver, Cindy E.; De Wever, Bram; Oshima, Jun (Red.). Proceedings of the 14th International Conference on Computer-Supported Collaborative Learning - CSCL 2021. Long paper no. 4. s. 27-34.
http://hdl.handle.net/10852/92570

Engen, Bård Ketil; Giæver, Tonje Hilde; Mifsud, Louise (2021). Digital dømmekraft. ISBN: 9788205554467. Gyldendal Akademisk.

McGarr, Oliver.; Mifsud, Louise; Rubio, Juan Carlos Colomer (2021). Digital competence in teacher education: comparing national policies in Norway, Ireland and Spain. Learning, Media & Technology .

Mørch, Anders Irving; Mifsud, Louise; Eie, Siv (2019). Developing a Model of Collaborative Learning with Minecraft for Social Studies Classrooms Using Role-play Theory and Practice. Lund, Kristine; Niccolai, G; Hmelo-Silver, Cindy E.; Gweon, G; Baker, Michael J. (Red.). A Wide Lens: Combining Embodied, Enactive, Extended, and Embedded Learning in Collaborative Settings, 13th International Conference on Computer Supported Collaborative Learning (CSCL) 2019, Volume 1. Konferansepaper. s. 272-279. International Society of the Learning Sciences.
https://repository.isls.org/handle/1/1578

Engen, Bård Ketil; Giæver, Tonje Hilde; Mifsud, Louise (2018). Wearable Technologies in the K-12 Classroom — Cross-disciplinary Possibilities and Privacy Pitfalls. The Journal of Interactive Learning Research . Vol. 29.
https://www.learntechlib.org/primary/p/184757/





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