Kort om
Forskningsgrupper
Forskningsprosjekter
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DigiGen - Hvordan påvirker digitaliseringen barn og unges liv
Hvordan påvirker digitalisering og teknologiutvikling barn og unge?
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Digital kompetanse i lærerutdanning (DiCTE)
Målet med prosjektet er å utvikle digital kompetanse i lærerutdanning gjennom litteraturstudier og innsikt i lærerstudenters digitale kompetanse når de starter og mot slutten av utdanningen.
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Matematikk, naturfag og algoritmisk tenkning (MASCOT)
MASCOT er et tverrfaglig og innovativt forskningsprosjekt som tar sikte på å utvikle kunnskap om undervisning, læring og vurderingsprosesser av algoritmisk tenkning i lærerutdanning og skole. Prosjektet har internasjonale samarbeidspartnere.
Publikasjoner og forskningsresultater
Vitenskapelige publikasjoner
Symeonaki, Maria;
Hyggen, Christer
; Parsanoglou, Dimitris;
Mifsud, Louise
; Stamou, Giorgos
(2024).
Investigating Patterns of Digital Socialisation During Leisure Through Multimodal Social Research.
Holmarsdottir, Halla Bjørk; Seland, Idunn; Hyggen, Christer; Roth, Maria (Red.).
Understanding The Everyday Digital Lives of Children and Young People.
Springer Nature.
https://doi.org/10.1007/978-3-031-46929-9_5
Rustad, Mikkel Bertram ; Parsanoglou, Dimitris; Symeonaki, Maria; Mifsud, Louise ; Hyggen, Christer ; Ghetau, Cosmin (2024). ‘Of gaming and other demons’: Defining children and young people’s meaningful leisure activities in the digital era. Holmarsdottir, Halla Bjørk; Seland, Idunn; Hyggen, Christer; Roth, Maria (Red.). Understanding The Everyday Digital Lives of Children and Young People. Springer Nature.
Gudmundsdottir, Greta Björk;
Holmarsdottir, Halla Bjørk
;
Mifsud, Louise
; Teidla-Kunitsõn, Gertha; Barbovschi, Monica; Sisask, Merike
(2024).
Talking about digital responsibility: children’s and young people’s voices.
Holmarsdottir, Halla Bjørk; Seland, Idunn; Hyggen, Christer; Roth, Maria (Red.).
Understanding The Everyday Digital Lives of Children and Young People. s. 379-431.
Springer Nature.
https://doi.org/10.1007/978-3-031-46929-9
Labusch, Amelie; Eickelmann, Birgit; Casamassima, Gianna; Drossel, Kerstin; Gudmundsdottir, Greta Björk; Kazani, Aggeliki;
Mifsud, Louise
; Symeonaki, Maria; Teidla-Kunitsõn, Gertha
(2024).
Children’s and young people’s ICT experiences in school education: Participatory research design to engage children and young people as experts in research.
Holmarsdottir, Halla Bjørk; Seland, Idunn; Hyggen, Christer; Roth, Maria (Red.).
Understanding The Everyday Digital Lives of Children and Young People. s. 143-165.
Springer Nature.
https://doi.org/10.1007/978-3-031-46929-9
Andersen, Renate
;
Frågåt, Thomas
; Bogar, Yurdagül; Juellund, Jesper;
Mifsud, Louise
(2023).
Representations of Computational Thinking in Policy Documents in an Educational Context: The Cases of Denmark, Finland, and Norway.
Proceedings (International Conference of the Learning Sciences).
https://2023.isls.org/proceedings/
Eie, Siv
;
Andersen, Renate
;
Mifsud, Louise
;
Mørch, Anders
;
Rustad, Mikkel Bertram
(2023).
Kritisk tenkning og Minecraft i lærerutdanningen: en studie av samfunnsfagundervisning om det industrielle
gjennombruddet i Norge.
Nordidactica - Journal of Humanities and Social Science Education.
http://hdl.handle.net/10852/109179
Nordby, Siri Krogh
;
Bjerke, Annette Hessen
;
Mifsud, Louise
(2022).
Primary Mathematics Teachers’ Understanding of Computational Thinking.
Künstliche Intelligenz.
https://doi.org/10.1007/s13218-021-00750-6
Nordby, Siri Krogh
;
Bjerke, Annette Hessen
;
Mifsud, Louise
(2022).
Computational Thinking in the Primary Mathematics
Classroom: a Systematic Review.
23 s.
Digital Experiences in Mathematics Education.
https://doi.org/10.1007/s40751-022-00102-5
Arinaitwe, Dinavence; Mifsud, Louise ; Habib, Kato; Sannerud, Arne Ronny (2022). Learning through collaboration between vocational teacher training institutions and workplaces: Barriers and contradictions. Nordic Journal of Vocational Education and Training. Vol. 12.
Mørch, Anders Irving
; Eielsen, Carl Sebastian;
Mifsud, Louise
(2021).
Using Minecraft to Reconstruct and Roleplay Local History: Intersubjectivity, Temporality, and Tension.
Hmelo-Silver, Cindy E.; De Wever, Bram; Oshima, Jun (Red.).
Proceedings of the 14th International Conference on Computer-Supported Collaborative Learning - CSCL 2021. s. 27-34.
International Society of the Learning Sciences, Inc..
http://hdl.handle.net/10852/92570